[Hardhat-Solidity] 2. Compile Smart Contract

오늘은 Compile 에 대해서 알아봅니다.


  • 간단한 토큰 기능이 있는 Solidity를 아래와 같은 코드로 정의합니다.
// Sample에 사용될 Token.sol
// Solidity files have to start with this pragma.
// It will be used by the Solidity compiler to validate its version.
pragma solidity ^0.8.5;

// This is the main building block for smart contracts.
contract Token {
    // Some string type variables to identify the token.
    // The `public` modifier makes a variable readable from outside the contract.
    string public name = "My Hardhat Token";
    string public symbol = "MHT";

    // The fixed amount of tokens stored in an unsigned integer type variable.
    uint256 public totalSupply = 1000000;

    // An address type variable is used to store ethereum accounts.
    address public owner;

    // A mapping is a key/value map. Here we store each account balance.
    mapping(address => uint256) balances;

     * Contract initialization.
     * The `constructor` is executed only once when the contract is created.
    constructor() {
        // The totalSupply is assigned to transaction sender, which is the account
        // that is deploying the contract.
        balances[msg.sender] = totalSupply;
        owner = msg.sender;

     * A function to transfer tokens.
     * The `external` modifier makes a function *only* callable from outside
     * the contract.
    function transfer(address to, uint256 amount) external {
        // Check if the transaction sender has enough tokens.
        // If `require`'s first argument evaluates to `false` then the
        // transaction will revert.
        require(balances[msg.sender] >= amount, "Not enough tokens");

        // Transfer the amount.
        balances[msg.sender] -= amount;
        balances[to] += amount;

     * Read only function to retrieve the token balance of a given account.
     * The `view` modifier indicates that it doesn't modify the contract's
     * state, which allows us to call it without executing a transaction.
    function balanceOf(address account) external view returns (uint256) {
        return balances[account];

  • npx hardhat compile 명령어로 Compile을 합니다.

  • Compile 완료시 아래와 같이 프로젝트 폴더가 생성됩니다.(Greeter.sol 및 관련 파일은 Sample 에서 만들어진 내용으로 무시해도 좋습니다.)

  • artifacts 폴더에 빌드정보가 난수.json 형태로 남아 있습니다.

  • artifacts/contracts 폴더에는 compile 된 solidity 파일에서 생성된 파일들이 존재합니다.(abi 등은 여기서 받아 사용하면 됩니다.)

  • artifacts/hardhat 폴더에는 solidity 에 import 하여 사용되는 solidity 파일이 컴파일 된다.(예시로 console.sol)

//SPDX-License-Identifier: Unlicense
pragma solidity ^0.8.0;

import "hardhat/console.sol";

contract Greeter {
  string greeting;

  constructor(string memory _greeting) {
    console.log("Deploying a Greeter with greeting:", _greeting);
    greeting = _greeting;

  function greet() public view returns (string memory) {
    return greeting;

  function setGreeting(string memory _greeting) public {
    console.log("Changing greeting from '%s' to '%s'", greeting, _greeting);
    greeting = _greeting;

  • 특이하게도 solidity 소스에 console.log가 사용됩니다. 디버깅이 쉽지 않은 solidity 상 꽤나 유용한 라이브러리 같습니다.
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자꾸 이상한거 올리지 마십쇼! ㅋㅋㅋ
즐거운 불금 되세요^^

ㅎㅎㅎㅎ 요즘 살짝 또 개발에 불타오를랑 말랑 하고 있숩니다 ㅎㅎㅎㅎ
독거형님도 즐겁고 즐겁고 행복하고 건강하고 산뜻하고 뜻깊은 주말 되시길 간절히 바래봅니다!! ^^

Oh awesome, i recently started with solidity and this is very usefull to me . thanks